Blizzard has hinted at this several times, but concluding your big opening ceremony with a Diablo mobile game seems like a misstep to us. Blizzard closed out its BlizzCon conference with Diablo Immortal, an action-RPG for iOS and Android that promises "authentic Diablo gameplay at your fingertips".
Those eager to join the fight are encouraged to visit http://www.diabloimmortal.com to pre-register for special rewards and be among the first to experience Diablo Immortal.
It's clear that Blizzard has put a lot of work into making Diablo Immortal, and for a mobile game, it visually looks fantastic.
Enlarge / Diablo Immortal's control scheme on smartphone.
Described as a "full-fledged action RPG you can play everywhere with everyone", It's now being developed in collaboration with NetEase.
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Well, apparently not. As Blizzard devs took to the stage for a Q&A about Diablo Immortal, they were faced with question after question from mostly disgruntled fans.
The story of Diablo Immortal is set between the events of Diablo II: Lord of Destruction and Diablo II. Blizzard is promising that there will be six Diablo classes at launch (Barbarian, Crusader, Demon Hunter, Monk, Necromancer, and Wizard) as well as regularly introducing new storylines, playable characters and new challenges.
The backlash has even manifested in-person at BlizzCon, with one attendee sarcastically asking the Diablo developers if the game's announcement was "an out-of-season April Fool's joke". When you download the game you will have the option to link your battle.net account and bring your friends list to mobile. No Diablo Immortal release date has been revealed just yet, though Blizzard claims it would be coming "soon" with an upcoming beta test on the way. "We're walking around with full-fledged gaming devices in our pocket and we want to make a full-fledged game for mobile".
The announcement came with some official gameplay and it will be interesting to see how Blizzard adopts the game to a touch-screen format.