For an online multiplayer game like Apex, which requires a steady 60 FPS to give each player a fair chance at securing a victory, 30 FPS just might not cut it. See it in action in the gameplay video above, and read our impressions of the game from an early preview. The game launched on February 4 and within eight hours of launch, it had 1 million people playing. The developer then broadcasted a livestream to deliver the official announcement and a first look at the game. Despite being "yet another" battle royale (BR) game, Titanfall dev Respawn Entertainment's latest project has clearly captured the attention of gamers around the globe - and it's not hard to see why. Of course, the players could have escaped by kicking down the doors and shooting their way free, but it seems that this group of Apex Legends were not aware you could do that, damning them to a slow death on stream.
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Apex Legends is set 30 years after the events in Titanfall 2 and happens in an area called the Outlands; there are no mechs in the game. You're still finding all your guns, armor, and items on the island, but you have specific capabilities you can combine with your teammates that affect your strategy. Respawn is now talking up player stats a few more days post-launch, and the numbers are impressive. Not only has it entered the battle royale genre, immediately getting everyone hyped, it also brings its own unique twist with its Legends' various abilities. The system is pretty robust, making it possible to communicate well with your squad without ever talking to them-which is handy for matchmaking games where not everyone might have a headset.