The smaller pixels mean that the blurry effect - caused by the fact the pixel can only display one colour so tends to be an average of what colours more pixels in that space would - is significantly reduced and with post processing, it can be nearly undetectable at normal viewing distances - much larger screens or sitting very close, you may see a "small" difference.
Andrea Pessino also said that a console is more than a handful of specs, and that gradual hardware enhancements are significant, but abstractions, APIs, integration, and the most part of the architecture are even more important. See the differences and similarities between them in the comparison below. Remember the Xbox had a faster CPU but in nearly every game, the PS4 matched or bettered it. Maybe the Xbox could have a "numerical" advantage in terms of the resolution the game is running at but that doesn't mean it will necessarily look better in action. Its clear there are difference now between XB1, PS4, PS4 Pro and XB1X but there is also a bigger gap between each. Straight away we can see that both the PS5 and Xbox Series X boast the same AMD Zen 2 microarchitectures along with an identical number of cores. But because of the way Sony has actually presented this thing and marketed this thing, now the narrative is 'the Xbox is way more powerful than the PlayStation, ' and I think that is such a - maybe fatal flaw on Sony's part for this console generation.
Xbox Series X meanwhile is stable at 12.1 Tflops and Microsoft could boost it to 14 Tflops if they wanted but they decided against it as the clock speed for Xbox Series X is somewhat slower than the PS5. Both represent a massive leap over the last gen with a different approach. It will depend on the Devs and what their games rely on most - do they require a much faster SSD to stream assets so the Series X has pop-in or lower quality assets/textures?
The Weeknd Releases After Hours - His First Album in Four Years
With the traction it has been gaining, it is obvious that it will take Billboard's number one spot. "RIP LANCE aka XOPODCAST". The album has so far broken a record for the most pre-saves in Apple Music history with over 1 million pre-orders.
If you've been reading our other head to head tech articles, you'll know that we start these things with a bunch of figures to get things going - so here we go!
Ultimately though in the end, while Microsoft does eek out something of a very minor "win" here if you're going exclusively by the on paper stats, the small differences that exist between the PS5 CPU and the Xbox Series X CPU simply won't result in the sort of massive, verifiable differences in titles that the more, shall we say "energetic" fandoms on the Microsoft side believe that they will.