As Cerny explains, the PS5 "incorporates any differences in the previous console's logic into the new console's custom chips".
After a long period of silence from Sony, we're finally going to get some information about the PlayStation 5 tomorrow!
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All we know about the PS5 at this point is that it will have a 2020 Holiday release, feature a solid state drive, support ray tracing, and be backwards compatible with PS4 games. That's in stark contrast to the Xbox Series X, which already promises to work with all Xbox One games as well as all Xbox and Xbox 360 titles that have been optimized for backwards compatibility.
During Cerny's talk, he mentioned the different compatibility modes the PlayStation 5 hardware can be set to, allowing compatibility with PlayStation 4 titles. Intense, immersive audio was developed by Sony particularly for the console, through something called the Tempest Engine.
In a demo on Wednesday, Sony showed off how new hardware can load games like Spiderman in one second compared to the eight seconds previously needed by the PlayStation 4. However, the ultra-fast SSD could be a true game-changer, as pointed out Digital Foundry's John Linneman today.